Download 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 by Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy PDF

By Casey Reas, Nick Montfort, Ian Bogost, John Bell, Patsy Baudoin, Jeremy Douglass, Mark C. Marino, Michael Mateas, Mark Sample, Noah Vawter

A unmarried line of code deals the way to comprehend the cultural context of computing.

This publication takes a unmarried line of code--the super concise easy software for the Commodore sixty four inscribed within the title--and makes use of it aa a lens in which to contemplate the phenomenon of artistic computing and how machine courses exist in tradition.

The authors of this collaboratively written e-book deal with code no longer as in basic terms sensible yet as a text--in the case of 10 PRINT, a textual content that seemed in lots of various published sources--that yields a narrative approximately its making, its function, its assumptions, and extra. they think about randomness and regularity in computing and paintings, the maze in tradition, the preferred uncomplicated programming language, and the hugely influential Commodore sixty four desktop.

Show description

Read Online or Download 10 PRINT CHR$(205.5+RND(1)); : GOTO 10 PDF

Similar computing books

Design by Evolution: Advances in Evolutionary Design (Natural Computing Series)

Evolution is Nature’s layout approach. The wildlife is filled with magnificent examples of its successes, from engineering layout feats similar to powered flight, to the layout of complicated optical platforms equivalent to the mammalian eye, to the only stunningly appealing designs of orchids or birds of paradise.

Cocoa Programming for Mac OS X for Dummies

Cocoa programming is not just the popular improvement surroundings for Mac OS X, it’s additionally a chief device for growing iPhone and iPod contact software program. That makes this a good time to profit Cocoa, and Cocoa Programming for Mac OS X For Dummies is the best position to start!

This publication can provide an effective beginning in Cocoa and the bizarre syntax of Objective-C. You’ll examine what’s new in Cocoa frameworks and create an software step-by-step. for instance, you can:

• See how Xcode underlies your functions because the major portion of Apple’s IDE
• learn the fundamentals of the Objective-C language, the weather of a Cocoa interface, and object-oriented programming
• Use Xcode and Interface Builder
• Spruce up your apps with audio, video, net beneficial properties, stylized textual content, and more
• Create purposes with the beautiful portraits for which Macs are famous
• See how one can construct apps with a number of files or even executables that aren’t conventional Mac apps
• Use all of the fascinating new Cocoa features
• paintings with Cocoa numbers, arrays, Booleans, and dates
• construct document-based applications
• Simplify with key-value coding

The higher you already know Cocoa programming, the higher the purposes you could create for Mac OS X, iPhone, and iPod contact. Cocoa Programming for Mac OS X For Dummies makes it effortless and fun!

Note: CD-ROM/DVD and different supplementary fabrics usually are not incorporated as a part of booklet dossier.

Innovative Computing and Information: International Conference, ICCIC 2011, Wuhan, China, September 17-18, 2011. Proceedings, Part I

This six-volume-set (CCIS 231, 232, 233, 234, 235, 236) constitutes the refereed lawsuits of the foreign convention on Computing, details and keep an eye on, ICCIC 2011, held in Wuhan, China, in September 2011. The papers are equipped in volumes on leading edge Computing and data (CCIS 231 and 232), volumes on Computing and clever platforms (CCIS 233 and 234), and in volumes on details and administration Engineering (CCIS 235 and 236).

Real Time Computing

NATO's department of medical and Environmental Affairs subsidized this Advan­ ced examine Institute since it was once felt to be well timed to hide this significant and challengjng topic for the 1st time within the framework of NATO's ASI programme. the importance of real-time platforms in everyones' existence is quickly starting to be.

Extra resources for 10 PRINT CHR$(205.5+RND(1)); : GOTO 10

Sample text

It is useful to group these computer mazes by the point of view they offer to their interactors. There are first-person mazes, partially represented on a screen, which show the wall or passageway directly in front of the maze walker. There are also second-person mazes, textually represented, in which the maze walker is the “you” to whom the traversal of the maze is narrated. And, there are third-person mazes, sometimes fully represented mazes, in which the maze walker maintains a large-scale or omniscient view.

Suffice it to say that POKE is being used to set the sound chip’s registers, causing the Commodore 64 to emit musical sounds in a strightforward way—the standard way one would produce music in BASIC. The invocations of POKE are not simply storing values in memory for later use, nor are they placing values in screen memory, as in the previous example— yet all of this is necessary to move from a randomized generator of block graphics to a randomized generator of tones. This program shows how much easier it is for Commodore 64 BASIC to work on graphic, rather than musical, elements.

But no discussion of the cultural touchstones of mazes (and their resonances for maze creators) would be complete without that humbler maze walker, or crawler, the laboratory rat. In the context of psychological testing, the rat’s encounter with the maze does not prove bravery, piety, or ingenuity so much as it reduces human agency and learning to behavioral conditioning. The first maze constructed for rats by researchers was built in the late 1890s—but it was not originally used for testing the creatures.

Download PDF sample

Rated 4.90 of 5 – based on 37 votes

About admin